After the progress last week on chapter one of Jairus' story, I started mapping out chapter two. I need to spend some time fleshing out more characters and some of Jairus' back story to continue on. It was a good exercise, but the more I come up with the more I feel I still need to do.
I have a good picture in my head of Jairus' dad now. He is different than Trezl's dad, which is good. I was worried they would end up looking the same and that I could not vary "dads". I was afraid they would all be the same cliche in a different package. I think Jairus' dad will be different and unique. I do not dare to say original, of course, but unique.
All that said, my progress is slow this week, but for a different reason than usual. I spent all my creative energy this week on a completely new idea.
I like to play role playing games like Dungeons & Dragons, and some friends and I are getting ready to start up a new campaign. We started thinking up a new setting to play in that we would share. Multiple people from the group will contribute to the world, each creating the city/country/dungeon/etc of their own little corner.
I struggled with what my corner would look like, especially after one friend let me know what high expectations he had of me! I had an idea of where I wanted to go with the area, but no clue how to get there.
Well this week, inspiration took me by surprise! An idea popped into my head that really excited me. I could not let it get away, so I took a couple afternoons to write down the details and flesh out the city, its surroundings, and the political and economic complications that my friends' characters will have to deal with when I run a game.
Jairus had to wait, but creativity is creativity. I was not going to let this idea go away and try and force my way through Jairus' story.
Instead, it woke my mind back up from fatigue and renewed me. I am ready to pick Jairus and the island of Moonwell back up and forge ahead.
Thanks for reading!